Reorder struct members to keep values of the same type together

This commit is contained in:
Frank Denis
2015-12-11 00:26:32 +01:00
parent bc371880d8
commit 2d589f78be
@@ -50,8 +50,8 @@ BOOLEAN NTAPI RtlGenRandom(PVOID RandomBuffer, ULONG RandomBufferLength);
#endif
typedef struct Salsa20Random_ {
int random_data_source_fd;
size_t rnd32_outleft;
int random_data_source_fd;
int initialized;
int getrandom_available;
unsigned char key[crypto_stream_salsa20_KEYBYTES];
@@ -63,8 +63,8 @@ typedef struct Salsa20Random_ {
} Salsa20Random;
static Salsa20Random stream = {
SODIUM_C99(.random_data_source_fd =) -1,
SODIUM_C99(.rnd32_outleft =) (size_t) 0U,
SODIUM_C99(.random_data_source_fd =) -1,
SODIUM_C99(.initialized =) 0,
SODIUM_C99(.getrandom_available =) 0
};