Support {active, true} and {active, once} in gen_tcp-wrapper
In the implemented TCP-wrapper (enoise_connection) we now properly support {active, true}
and {active, once} and switching between them (previously no switching was supported).
This commit is contained in:
+65
-47
@@ -22,9 +22,8 @@
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, close/1
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, connect/2
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, controlling_process/2
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, recv/2
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, recv/3
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, send/2 ]).
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, send/2
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, set_active/2 ]).
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-record(enoise, { pid }).
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@@ -43,13 +42,31 @@
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| {s, noise_keypair()}
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| {re, noise_key()}
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| {rs, noise_key()}
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| {prologue, binary()}. %% Optional
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| {prologue, binary()} %% Optional
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| {timeout, integer() | infinity}. %% Optional
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-type noise_protocol_option() :: enoise_protocol:protocol() | string() |
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binary().
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%% Either an instantiated Noise protocol configuration or the name of a Noise
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%% configuration (either as a string or a binary string).
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-type com_state_state() :: term().
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%% The state part of a communiction state
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-type recv_msg_fun() :: fun((com_state_state(), integer() | infinity) ->
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{ok, binary(), com_state_state()} | {error, term()}).
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%% Function that receive a message
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-type send_msg_fun() :: fun((com_state_state(), binary()) -> ok).
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%% Function that sends a message
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-type noise_com_state() :: #{ recv_msg := recv_msg_fun(),
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send_msg := send_msg_fun(),
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state := term() }.
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%% Noise communication state - used to parameterize a handshake. Consists of a
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%% send function one receive function and an internal state.
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-opaque noise_socket() :: #enoise{}.
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%% An abstract Noise socket - holds a reference to a socket that has completed
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%% a Noise handshake.
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@@ -61,6 +78,13 @@ binary().
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%%====================================================================
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%% @doc Start an interactive handshake
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%% @end
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-spec handshake(Options :: noise_options(),
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Role :: enoise_hs_state:noise_role()) ->
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{in, enoise_hs_state:state()}
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| {out, binary(), enoise_hs_state:state()}
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| {done, enoise_hs_state:state()}
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| {error, term()}.
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handshake(Options, Role) ->
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HState = create_hstate(Options, Role),
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step_handshake(HState, <<>>).
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@@ -68,15 +92,24 @@ handshake(Options, Role) ->
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step_handshake(HState, Data) ->
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do_step_handshake(HState, Data).
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%% @doc The main function - performs a Noise handshake
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%% @doc Perform a Noise handshake
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%% @end
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-spec handshake(Options :: noise_options(),
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Role :: enoise_hs_state:noise_role(),
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ComState :: noise_com_state()) ->
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{ok, map(), noise_com_state()} | {error, term()}.
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handshake(Options, Role, ComState) ->
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HState = create_hstate(Options, Role),
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do_handshake(HState, ComState).
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Timeout = proplists:get_value(timeout, Options, infinity),
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do_handshake(HState, ComState, Timeout).
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%% @doc Upgrades a gen_tcp, or equivalent, connected socket to a Noise socket,
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%% that is, performs the client-side noise handshake.
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%%
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%% Note: The TCP socket has to be in mode `{active, true}' or `{active, once}',
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%% passive receive is not supported.
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%%
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%% {@link noise_options()} is a proplist.
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%% @end
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-spec connect(TcpSock :: gen_tcp:socket(),
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@@ -88,6 +121,9 @@ connect(TcpSock, Options) ->
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%% @doc Upgrades a gen_tcp, or equivalent, connected socket to a Noise socket,
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%% that is, performs the server-side noise handshake.
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%%
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%% Note: The TCP socket has to be in mode `{active, true}' or `{active, once}',
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%% passive receive is not supported.
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%%
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%% {@link noise_options()} is a proplist.
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%% @end
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-spec accept(TcpSock :: gen_tcp:socket(),
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@@ -102,29 +138,6 @@ accept(TcpSock, Options) ->
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send(#enoise{ pid = Pid }, Data) ->
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enoise_connection:send(Pid, Data).
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%% @equiv recv(Socket, Length, infinity)
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-spec recv(Socket :: noise_socket(), Length :: integer()) ->
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{ok, binary()} | {error, term()}.
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recv(Socket, Length) ->
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recv(Socket, Length, infinity).
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%% @doc Receives a packet from a socket in passive mode. A closed socket is
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%% indicated by return value `{error, closed}'.
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%%
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%% Argument `Length' denotes the number of bytes to read. If Length = 0, all
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%% available bytes are returned. If Length > 0, exactly Length bytes are
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%% returned, or an error; possibly discarding less than Length bytes of data
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%% when the socket gets closed from the other side.
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%%
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%% Optional argument `Timeout' specifies a time-out in milliseconds. The
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%% default value is `infinity'.
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%% @end
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-spec recv(Socket :: noise_socket(), Length :: integer(),
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Timeout :: integer() | infinity) ->
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{ok, binary()} | {error, term()}.
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recv(#enoise{ pid = Pid }, Length, Timeout) ->
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enoise_connection:recv(Pid, Length, Timeout).
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%% @doc Closes a Noise connection.
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%% @end
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-spec close(NoiseSock :: noise_socket()) -> ok | {error, term()}.
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@@ -140,30 +153,38 @@ close(#enoise{ pid = Pid }) ->
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controlling_process(#enoise{ pid = Pid }, NewPid) ->
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enoise_connection:controlling_process(Pid, NewPid).
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%% @doc Set the active option `true | once'. Note that `N' and `false' are
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%% not valid options for a Noise socket.
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%% @end
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-spec set_active(Socket :: noise_socket(), Mode :: true | once) ->
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ok | {error, term()}.
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set_active(#enoise{ pid = Pid }, ActiveMode) ->
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enoise_connection:set_active(Pid, ActiveMode).
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%%====================================================================
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%% Internal functions
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%%====================================================================
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do_handshake(HState, ComState) ->
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do_handshake(HState, ComState, Timeout) ->
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case enoise_hs_state:next_message(HState) of
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in ->
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case hs_recv_msg(ComState) of
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case hs_recv_msg(ComState, Timeout) of
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{ok, Data, ComState1} ->
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{ok, HState1, _Msg} = enoise_hs_state:read_message(HState, Data),
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do_handshake(HState1, ComState1);
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do_handshake(HState1, ComState1, Timeout);
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Err = {error, _} ->
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Err
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end;
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out ->
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{ok, HState1, Msg} = enoise_hs_state:write_message(HState, <<>>),
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{ok, ComState1} = hs_send_msg(ComState, Msg),
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do_handshake(HState1, ComState1);
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do_handshake(HState1, ComState1, Timeout);
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done ->
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{ok, Res} = enoise_hs_state:finalize(HState),
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{ok, Res, ComState}
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end.
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hs_recv_msg(CS = #{ recv_msg := Recv, state := S }) ->
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case Recv(S) of
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hs_recv_msg(CS = #{ recv_msg := Recv, state := S }, Timeout) ->
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case Recv(S, Timeout) of
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{ok, Data, S1} -> {ok, Data, CS#{ state := S1 }};
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Err = {error, _} -> Err
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end.
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@@ -193,7 +214,7 @@ tcp_handshake(TcpSock, Role, Options) ->
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case check_gen_tcp(TcpSock) of
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ok ->
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{ok, [{active, Active}]} = inet:getopts(TcpSock, [active]),
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ComState = #{ recv_msg => fun gen_tcp_rcv_msg/1,
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ComState = #{ recv_msg => fun gen_tcp_rcv_msg/2,
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send_msg => fun gen_tcp_snd_msg/2,
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state => {TcpSock, Active, <<>>} },
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@@ -228,12 +249,13 @@ create_hstate(Options, Role) ->
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Prologue, {S, E, RS, RE}).
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check_gen_tcp(TcpSock) ->
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{ok, TcpOpts} = inet:getopts(TcpSock, [mode, packet, header, packet_size]),
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{ok, TcpOpts} = inet:getopts(TcpSock, [mode, packet, active, header, packet_size]),
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Packet = proplists:get_value(packet, TcpOpts, 0),
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Active = proplists:get_value(active, TcpOpts, 0),
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Header = proplists:get_value(header, TcpOpts, 0),
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PSize = proplists:get_value(packet_size, TcpOpts, undefined),
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Mode = proplists:get_value(mode, TcpOpts, binary),
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case (Packet == 0 orelse Packet == raw)
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case (Packet == 0 orelse Packet == raw) andalso (Active == true orelse Active == once)
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andalso Header == 0 andalso PSize == 0 andalso Mode == binary of
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true ->
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gen_tcp:controlling_process(TcpSock, self());
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@@ -246,22 +268,18 @@ gen_tcp_snd_msg(S = {TcpSock, _, _}, Msg) ->
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ok = gen_tcp:send(TcpSock, <<Len:16, Msg/binary>>),
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{ok, S}.
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gen_tcp_rcv_msg({TcpSock, true, Buf}) ->
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gen_tcp_rcv_msg({TcpSock, Active, Buf}, Timeout) ->
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receive {tcp, TcpSock, Data} ->
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%% Immediately re-set {active, once}
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[ inet:setopts(TcpSock, [{active, once}]) || Active == once ],
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case <<Buf/binary, Data/binary>> of
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Buf1 = <<Len:16, Rest/binary>> when byte_size(Rest) < Len ->
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gen_tcp_rcv_msg({TcpSock, true, Buf1});
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gen_tcp_rcv_msg({TcpSock, true, Buf1}, Timeout);
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<<Len:16, Rest/binary>> ->
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<<Data1:Len/binary, Buf1/binary>> = Rest,
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{ok, Data1, {TcpSock, true, Buf1}}
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end
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after 1000 ->
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after Timeout ->
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{error, timeout}
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end;
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gen_tcp_rcv_msg(S = {TcpSock, false, <<>>}) ->
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{ok, <<Len:16>>} = gen_tcp:recv(TcpSock, 2, 1000),
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case gen_tcp:recv(TcpSock, Len, 1000) of
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{ok, Data} -> {ok, Data, S};
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Err = {error, _} -> Err
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end.
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