/** * Tetris * * @module */ main(); async function main() { let ws = new WebSocket("/ws/tetris"); let elt_tetris_state = document.getElementById('tetris-state'); ws.onmessage = (e) => { handle_evt(e, elt_tetris_state); }; } //----------------------------------------------------- // Tetris //----------------------------------------------------- /** * take the entire tetris state, render the html elements * * then fish out the element in the document, and replace it * * blitting basically */ async function handle_evt(e, oelt) { let state_str = e.data; oelt.value = state_str; } export {}; //# sourceMappingURL=tetris.js.map