Files
libsodium/regen-msvc/libsodium.vcxproj.tpl
T
Frank Denis 3cbdacbd8c Revert "Enable building win/arm64 package using visual studio (#1130)"
This reverts commit 13144d11c1.

It doesn't work.

Trying to open the solutions in Visual Studio results in
"libsodium.vcxproj(8,3): The element <#text> beneath element
<ItemGroup> is unrecognized."
2023-09-10 23:32:42 +02:00

84 lines
3.4 KiB
Smarty

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{A185B162-6CB6-4502-B03F-B56F7699A8D9}</ProjectGuid>
<ProjectName>libsodium</ProjectName>
<PlatformToolset>{{platform}}</PlatformToolset>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="DebugDLL|Win32">
<Configuration>DebugDLL</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseDLL|Win32">
<Configuration>ReleaseDLL</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DebugDLL|x64">
<Configuration>DebugDLL</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseDLL|x64">
<Configuration>ReleaseDLL</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DebugLTCG|Win32">
<Configuration>DebugLTCG</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseLTCG|Win32">
<Configuration>ReleaseLTCG</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DebugLTCG|x64">
<Configuration>DebugLTCG</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseLTCG|x64">
<Configuration>ReleaseLTCG</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DebugLIB|Win32">
<Configuration>DebugLIB</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseLIB|Win32">
<Configuration>ReleaseLIB</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DebugLIB|x64">
<Configuration>DebugLIB</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseLIB|x64">
<Configuration>ReleaseLIB</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Configuration">
<ConfigurationType Condition="$(Configuration.IndexOf('DLL')) == -1">StaticLibrary</ConfigurationType>
<ConfigurationType Condition="$(Configuration.IndexOf('DLL')) != -1">DynamicLibrary</ConfigurationType>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets">
<Import Project="$(ProjectDir)..\..\properties\$(Configuration).props" />
<Import Project="$(ProjectDir)..\..\properties\Output.props" />
<Import Project="$(ProjectDir)$(ProjectName).props" />
</ImportGroup>
<ItemGroup>
{{v1}}
</ItemGroup>
<ItemGroup>
{{v2}}
<ClInclude Include="..\..\resource.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\resource.rc">
</ResourceCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>